Hello,
I have a question regarding a potential issue with the animation of torpedo doors on U-boats.
In the game Silent Hunter III, the sequence of torpedo door operation is divided into two distinct stages: the bow door opens first, and once that's complete, the muzzle door opens.
However, evidence suggests that in reality, both doors should open simultaneously. This is evidenced by:
I was wondering if this issue has been raised before, and if anyone has attempted to rectify it with a mod.