I guess SH3's change in map E/W scale as you go north does not necessarily have to affect celestial navigation, it's just annoying in campaigns. Once you realise the problem it gnaws at you. Sorry about that.
The flat earther problem is carried through to the 3d screens in that ships do not sink below the horizon at long ranges. Fortunately there are mods for that, which I have never managed to get working.
I've never tried SH4 and 5, my ancient laptop only just manages to run SH3!
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