Quote:
Originally Posted by FUBAR295
Fifi,
Have you looked at possibly reducing the size of the ship TGA files in the Sea File?
I notice that they have a 32 bit color depth which could be reduced to a 24 bit color depth and reduce the file size down by at least 1/3 ( i.e. file size 1024KB goes down to 759KB ) without affecting any noticeable difference in rendering. Is it really needed to have 32 bit, as you could save some space and speed up loading. I have done this with my uniform files.
Something to look at.
Good hunting,
FUBAR295
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Sea files are already optimized

Some are 24 bits, others 32… all can’t be 24 (mainly when some transparency needed)
Strangely, I tried same file at 24 & then 32, No change in weight!
On other hand, NYGM have actually the faster loading times still… so no need to loose some more quality imho…