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Old 08-27-22, 11:05 AM   #5
Fifi
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Join Date: Dec 2012
Location: France
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Quote:
Originally Posted by FUBAR295 View Post
Fifi,

Have you looked at possibly reducing the size of the ship TGA files in the Sea File?

I notice that they have a 32 bit color depth which could be reduced to a 24 bit color depth and reduce the file size down by at least 1/3 ( i.e. file size 1024KB goes down to 759KB ) without affecting any noticeable difference in rendering. Is it really needed to have 32 bit, as you could save some space and speed up loading. I have done this with my uniform files.

Something to look at.

Good hunting,
FUBAR295
Sea files are already optimized
Some are 24 bits, others 32… all can’t be 24 (mainly when some transparency needed)
Strangely, I tried same file at 24 & then 32, No change in weight!

On other hand, NYGM have actually the faster loading times still… so no need to loose some more quality imho…

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