I brought up bugs because they are random deviations from what is expected to be normal and their affect on play is analogical to the effect of faulty prewar doctrine.
The type of thing I am talking about is "Oh no the Russians have a torpedo we didn't know about" or "why do are torpedos explode before they are supposed to". Or worse something like this: before world war II the USN assumed they could use active to plot solutions and never need their periscopes. It was found out that they still had to rely on periscopes.
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