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Old 08-19-22, 08:06 AM   #1081
StealthRabbit
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Join Date: May 2014
Location: State of Oklahoma
Posts: 62
Downloads: 288
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First off thank you again BubbleHead for the Overhaul to the Overhaul. I have only ever played the original TMO with RSRDC, and although great as it was, it has become very dated.

I do have a question or two for BubbleHead or another knowledgeable player.
I have read threw all of the documentation in search for an answer for this however I could not find one, so if it is there and I missed it I apologize.

I am wanting to know if moving the deck gun from the aft to the fore when getting a new sub class problem has been fixed some how some way, or do I still have to do some text editing with note pad (or the like) so the deck gun slots don't vanish when I get my new command. Over the years I have been able to deal with the 2 or 3 other little quarks of SH-4 no problem, but the deck gun problem, that one is my nemesis, we are old adversaries.

No rush on a reply. I do not expect to be promoted for a while yet, much less offered a new boat, so like I said..... no rush.

Also, if a work around is still required to move the deck gun from aft to fore when taking command of a new sub, what is the best/easiest way to proceed? I would be greatfull for any help.

At one time I was able to pull it off, but it was such a multi step process that was easy to mess up I just started beginning my new careers in a Gato as soon as possible (about early-mid '42) which means I have not done it in a while and now have totally forgot how. The bane of my SH-4 existence that one bug/flaw is.

And lastly... another question for BubbleHead, or any other kindly helpful soul....

I have always tried to keep my MOD sets very lean.

This is what I have so far.

Generic Mod Enabler - v2.6.0.157
[D:\00_SH-4\MODS]

Trigger Maru Overhaul 2.5 UpdateBH V2.0
Nav Map Make-Over TMO Update 2.0
NMMO Patch TMO Update V2.0
TMO Update BH V2.0 PATCH 01
EAX_Clang_Splash
Webster's Eliminate Floating Plankton
IJN_Radar_Fix_2
Snarf_Digicamo_allclasses
Tracer Mod v3

See any red flags, problems, situations, predicaments, issues, troubles, or anything just plain wrong?
The reason I ask is because the first time I loaded my first save it did this weird thing where when I tried to set up way points the little line to show where your boat will go did not appear when I was using the tool to set up the way points, and every time I tried to set one, nothing would appear and the helmsman would say “Returning to cores” and then right after that he would say “All stop” like when you reach your last way point. I closed the game, restarted the computer, reloaded and then everything was fine. In the preceding 8 or 10 times after that it has also been fine, it was just that one time, and I have never had that situation/bug/problem before in playing the game ever. That was a weird one.

Any and all info is much appreciated, and thank you in advance for any info... from BubbleHead or anyone else.

StealthRabbit
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