View Single Post
Old 07-18-06, 08:16 PM   #8
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

On Neutrals in SHIII. I have sank a few in the years 1940 up thru 1943. Some were even American ships when America was still neutral. Never was I penalized for sinking a neutral ship. As has been said before... if a neutral ship in a convoy heading to the warzone, they are fair game. Of course if they were headiing west but still in a convoy, they'd still be fair game. The only neutrals I never torpedoed were the single ship. But then again, I never have seen very many of them. Only a couple actually, but they were only in a 2 ship group.

Anvart, yours is truely a great mod. Ships lit up make SHIII even better than before. My only concern would be any ship lit in a convoy being true to life, and being lit makes them a better target. Of course if you attack a convoy at night and you're detected, their search lights come on making them a great target too. So I'd think it's a preference call by the player.... some will like lights and some won't. As long as you can make the mods workable thru the JSGME mod installer, it'll be better so everyone can use lights when they want or take them out when they don't want them. Remember, you can please some of the people some of the time, but not all the people all the time.

One other thought and a question too. Shipping in your home port. Will they show lights too for the ones you made the mods for? That's where the effect will look the greatest I'd think. And if you could make it so their lights go out once they are attacked either by air or sea would be even better.

So, bring on more ships with lighting, they look great. I will use them at times, and at times I'll keep them blacked out.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote