Quote:
Originally Posted by SUBMAN1
Quote:
Originally Posted by Fish
Quote:
Originally Posted by Zerogreat
Thats strange, i would bet that in some subsim, SC or maybe 688(i) H/K the whale sound on waterfall broadband was not consistent, it was there just for a while, appearing and then slowly fading, making a trace on the waterfall looking like... this 
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It still is, but when the whale stops howling the spike don't get away with the sound.
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I have not heard the same whale songs or shrimp sounds as i heard in 688i. Where are they?
-S
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Mission Editor>Add>Environmental objects.