Reece
The terrain editor is what adds to and changes the actual land mass
The locations.cfg adds ports\cities to the map
The .LaND adds bases searchlights etc
The .SCRipted layer adds ships\air that will show up where you want them to
The .RaNDom layer is just that - units can appear at random
Of course there are probability settings that go in the SCR and RND to determine just how accurate the introduction of units will be
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