Thread: [REL] Dark Waters
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Old 06-16-22, 09:39 PM   #4
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by KaleunMarco View Post
no, it's an UBI time compression thing. Same thing happens in the Pacific. Sun doesn't rise until 10 am and then doesn't set until after midnight.

i "think" it affects only the player. i believe one or more posters explained that the game AI uses the actual sunrise/sunset but somewhere in high TC, the user encounters messed-up sunrise/subset.

Ehh Have not went above x256 tc entire patrol.


Night reminds me of patrols in Sea of Okhtosk/Aleutians, very short nights and some nights are brighter than others even with dark nights mod enabled.


AI behaved as if it was darker, mostly. I attacked submerged earlier sunk two tankers, then surfaced and pursued into the next morning. A light fog and overcast set in I was able to move inside the column of convoy undetected mostly. Just after firing tube No.1 on tanker, a destroyer came roaring out of fog firing, illuminated with spotlight. Fired Tube 2 at tanker turned toward DD planning a down the throat shot but realized he was closer than appeared and his machine gun fire was finding its target, so ordered crash dive. As passed 35 meters torpedoes hit target. Took some depth charges, minor leaks. Then of course once I made it past 120 meters, they lost me.



Edit: Once I headed a bit south towards Loritent and into Bay of Biscay, issue resolved.

Last edited by Bubblehead1980; 06-16-22 at 11:41 PM.
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