Thread: [REL] Dark Waters
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Old 06-14-22, 04:09 PM   #11
KaleunMarco
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Quote:
Originally Posted by Bubblehead1980 View Post
I am not sure, why I asked lol.


I have theories but have not been able to test yet.

I've noticed when the u boat is swamped by heavy seas the depth reads 8 or 9 meters. In the cfg. file 8 meters is the cut off "surface depth" in which boat is considered submerged, where the player is booted to control room view. I encountered this when changing snorkel depth so could easily flood down to 7.5 meters for surface attack if needed, since clicking depth on the gauge in SH 4 for this does not always work properly.

Thinking if I change the surface depth to 9, 9.5, or even 10 meters may solve the problem. 10 may be too deep not sure yet.
ok, ok, i get it. never connected those features: surface depth and being swept off the bridge by heavy seas.
i may try an adjustment for my next patrol and see if it makes a difference.
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