Quote:
Originally Posted by KaleunMarco
if you have the time, try data/cfg/basic.cfg.
it's a legacy file from SH3 so i am not entirely sure that it is even used by SH4.
change one or more of the values to some outrageous number, go sink some ships and see if it has an effect.
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Hmm looking at it now..referring to this section?
How I am reading thos, if sink a neutral ship -1 renown? but then "Wrongship sunk" is -5000 as is end campaign. Now, in two patrols I sunk three neutral ships..two large tankers on last one so high value,. In the the folders, each vessels .cfg their renown value. I wonder if neutral, that becomes negative renown and perhaps enhanced based on figures in this file and once adds up to -5000, ends career.
If you sink a Axis ship, your own side, you get -10 which will end your career, the number as you is (positive) 1 for Allied.
[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=-1
ALLIED=1
AXIS=-10
WrongShipSunk=-5000
FirstRankRenown=1000
SecondRankRenown=3500
EndCampaign=-5000
Hopefully this will work, I don't like having to make there not be neutral ships per history, but given combat conditions in early war, hitting a neutral is inevitable if they are sailing in a convoy.