Thread: [REL] Dark Waters
View Single Post
Old 06-09-22, 01:41 PM   #4
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,132
Downloads: 606
Uploads: 44


Default

Quote:
Originally Posted by Mad Mardigan View Post
Yeah... x256 during day time, x512 at night possible, while surfaced... at least during the time when planes were NOT a threat during the night... of course, this all changed when they developed radar for use on planes, as well as leigh lights.

Know that with SH3, it is possible to include planes with them on them... BUT... note that there were only a few planes that were outfitted with the lights.


Not sure if that can be accomplished with 4, or not... but, do think it is feasible to be done.. though...

Biggest obstacle, with this would be the date equipment was released/used... though, as 4... has a really big issue with not following date marker/identifiers...


Otherwise... x256/day, x512/night (until time when the air arm of the allies started really taking a serious toll on Uboats, then... all bets are off on night time surfaced running... & surviving encounters with planes.)







M. M.


Whoa. Can it be fixed where planes will render at higher TC speeds, like other mods? That is just too damn slow in time to patrol at lol esp with realistic traffic where can go weeks or months without contact lol. 1026 is fine for transit and in area, it goes between that and 512
Bubblehead1980 is offline   Reply With Quote