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Old 07-17-06, 12:00 PM   #262
U-snafu
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Join Date: Jun 2006
Location: North Carolina
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"Otherwise, if they should show up, they should show up - I have complete trust in my parsers, as long as the data has the same structure as vanilla."
GE

I had re-read this thread and checked the gen nav map again. i guess the named ships (bismark,etc.) were included in the listed scipted german convoys and taskforce that were shown in the gen map and which i was able to come across at sea (i overlooked the significance of the +,-,?, notations). also some of the scripted units were still in port at the time of the map generation (I also forgot about the german port suppression )

"Does GW1.1 have U-Boats too, or is this a UWAC special? I've lost a bit track of developments, you know.
This is an interesting field, because if there are enough boats in realistic locations an addon could theoretically generate real radio traffic from it."

With GW +Uwac add on-i have numerous german subs showing up on my gen map. I got to see a radio "convoy contact report" appear in the same grid that one of the a.i. u-boats was in.

"Now if only something would happen to make me play SHIII again, and I would be making plans for new features already."

I hope so--i believe the shIII community would hate to see the loss of your talent and creativity that you showed with this program.
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