I've read the discussions prior to release about what was being done with the sabatage portion of 2.6, and I know how to turn it on if I choose, but I'm not real good at understanding all the settings that concern said subject.
I read where sabotage doesn't break anything. Does that mean I can't fix any problems from sabotage? I don't care to go back to the .cfg file again to try to understand unless I have to. Is sabotage permanently crippling? Is there anything I can do about it in patrol or in port during gameplay?
Sorry if I missed the explanation.
Edit: Wish I had seen a link, but I think I found the mods thread. That should cover it I think.
Last edited by fredbass; 07-15-06 at 01:55 PM.
|