Quote:
Originally Posted by propbeanie
One solution from zel quite a while ago was to turn them into "scenery", though it is a rather complicated task, and still does not allow for good rendering distance... besides the fact that I can no longer find his post about it...  - I tried to add to what he had done, but after a couple of items, I quit... getting things placed properly is extremely difficult and tedious *(besides forgetting how to do it). 
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Are they not scenery if saved into .loc? That is where I have light houses, its where the Golden Gate Bridge is at. They just dont render at distances. Light houses especially lol Any idea what Z-far rendered is? Is a option to check for land objects in campaign.loc. Wondering if it has anything to do with rendering to be visual at longer ranges?