You probably are probably confusing the autocrew TMA positioning with the actual positioning in game.
Unless you are using show-truth, the nav map DOES NOT SHOW THE ACTUAL LOCATION of objects, but rather the input from your sensors and work in developing a solution.
So when you raise the periscope, and the target is not exactly where you thought it was, this to be expected.
I've never seen objects in DW warp (except for multi-player lag situations of course).
Cheers,
David
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LW

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