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Old 07-13-06, 06:29 AM   #6
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
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Quote:
Originally Posted by P_Funk
Oh I understand how you guys don't want to explain the history of SH3 every few days to a different person or want to debate the finer points of every mod endlessly. So I guess I'll retract my "sell me" statement and just ask generally: Which do you prefer and why (if you have the time). No war of the words needed. No endless battles over which is better. Just those who feel they can spare the bandwidth to type up why they prefer one or the other would be appreciated. I'm hoping that through the explanations of "why" I'll be able to see if one complements me better.
Thanks chaps.
That's better, mate.

Although I have both modpacks installed, I'll speak only for GW.

GW never ceases to amaze me. I havn't even grasped 50% of what was modded in this game. Everything has been changed. The immersion factor does not leave you after the firs mission, but stays with you. Although I'm not your average "realism" guy, I enjoy the levels of ahem historical accuracy in the campaign, the traffic, the radio and contact reports. Lots of new ships and traffic is added vs the stock game. There's hundreds / thousands minute details that I discover each time I load the game.

There's one thing that always drive me nuts when I play GW: Take your u-boat in a deep spot (more than 60m) put your speakers on maximum, warn your neighbours and then press crash dive "C".

Combined with the external applications SH3Cdr and SH3Gen (intelligence reports) it's the best naval simulation ever.
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