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Old 07-13-06, 01:04 AM   #15
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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Quote:
Originally Posted by Fish
Quote:
Originally Posted by LuftWolf
In the stock game, there is no difference in sound vs. speed other than cavitation (+10PSL or about 15dB).

In LWAMI torpedoes have an addtional +10PSL when traveling at full speed, scaled linearly down to +0 at 0 kts, as well as the +10PSL when cavitating.

Cheers,
David
LW, I wonder it should be liniar? Just a feeling but shouldn't the noise not rapidly increase at higher speed?
Well, that's the way it has to be done because of the way the engine works. We have taken care to calculate the base PSL values accordingly.

It's really not THAT big a deal, because the cavitation profiles for the torpedoes are good enough that slow torpedoes make much less noise than fast torpedoes because they don't cavitate except if at very shallow depths.

So, for all practical purposes, in terms of in game performance, it is exactly as you describe, Fish.

Cheers,
David
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