Quote:
Originally Posted by Stewy1
Question for you - how do you bag a submarine without getting shot down? Do you have to let the buoys do the work and then come in for a 'quick pass' on the contact to fire a torp?
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With ASW operations you really do want to keep the ship well away from the submarine, charging in with the ship will destroy the field and could potentially give the advantage to the enemy.
Stand off and let the helicopters and buoys do all the work, if your in range to fire the Perry's torpedo's at the target chances are any decent player or AI will already have fired on you.
I always try to get a 3 buoy fix on submarines especially because the accuracy can be off quite a lot and that's why I drop the confirming buoy.
You cant always do that but it does help a lot if you can use 3 or more to triangulate.
I use the helo's in manual drop mode to stop them dropping all the ordinance at once.
99% of submarine drivers will not engage a helicopter, to do so requires surfacing and as soon as you surface you expose yourself to the potentially deadly missiles from a helicopter, or gun fire and missiles from the ship.
You can fire a SM2 at a surfaced submarine and it will do a lot of damage gun fire will likely be rapid and also devastating so for that reason they stay down. (I don't think I have ever used the SAM in game from a submarine to attack an air asset)
The game also in terms of submerging a submarine isn't that realistic, to give you some idea to submerge a Trafalgar class SSN in real life it can take about 8-10 minuets, (they also dip the stern down first not the bow)