Quote:
Originally Posted by Onealex
You should understand that SH engine does not allow to create 100% real world. But this time we will be closer to reality even with SH Engine limitations...
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1. Yes, I know that SH3 engine is limited and that we have a "polygonal" aspect.
2. You have to zoom enough to see if depth has really been modified.
For example, I've modified the sea depth near Brest harbour to fit real values :
Original (stock) terrain :
To do only this part of the map, it took me at least 10 hours (including research time). And it's still far from perfect (main limitation is to find precise depth maps online...).