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Old 01-28-22, 03:03 PM   #445
Bubblehead1980
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Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by Mad Mardigan View Post
I'd say, definitely include that in the next release... since there are objectives missions of import, on rescues, agent/troop insert, supply drops, pickup missions, & having that ability to go decks awash... would be a nice thing to have handy.

Yeah, the U-boats did use a more decks awash approach, but... given the nature of the beast & the why's & where fore's for their using that tactic more so, than the U.S. counterparts did.... understandable, when they were literally getting their aft sides handed back to them, with an attrition rate of 3 of 4 not coming back... which climbed to those rates... the later 1/2 to 1/3 of the war.



M. M.

p.s. On the tactic's of night surfaced attacking... haven't really dove much into testing that capability, near as much as I'd like to or should. Still more used to the mind set of U-boat attacking... well... given the more push to U-boats with the entirety of the SH lineup. That & given 4's more.. versatile capability... to skipper an I class in the IJN (not entirely a complete set up, as yet... mind ya. ) to a T class sub skipper, in the Med.... to a soviet skipper... well... at any rate, testing I have had on that... was good... Know that on a merchie... was able to get within... 5-600 yards off their side, before I opened up... that was a solo by the way... & got close in, undetected. Of course... detected, after I opened up on them, from literal point blank range. Dark night, little to no fog, no rain... looked about to see the moon & wasn't one I could see in sight... Oh, & it wasn't stationary, it was chugging along at abut... 4-6 knots... along the coast. Think I was around Formosa (Taiwan, nowadays, I believe...) either there.. or Hainan... somewhere in that general vicinity. Orders I had, was to scout out a port & await further orders, as I recall & was early on, like mid late Dec. of '41... maybe 1st week of Jan. '42. ported out of Manilla... which, got messaging that it had been abandoned & to return to Surabaya at patrols end.

1 question though... do the settings have to be so dark, as you can't even see details on the crewman, standing right there, practically on top of you... just curious... way it seems to Me, is like watching a light box puppet show, no details to the character... just a flat black cutout that you can tell is supposed to be a person, but that's it. That even includes the boat itself...as I said... just wondering about that.

Have been out in the country, away from city lights... & on a moonless night, it's dark, but after a bit... after the eyes adjust, can make out some details on things around about 6' from you... but much past that, details tend to get a bit... washed out, so that you can tell what something is by the general shape... but not see finer detail's to them.

Talking a country guy here... grew up in a rinky town, that if ya blinked, you'd miss it... it was that small.

That said, haven't really been out on the ocean, so no experience on how it'd be there... can just go on what I do know... for what it's worth.



M. M.

Well, as someone who who grew up on the ocean, boating sailing, deep sea trips etc, can testify it gets rather dark on open ocean with no light source, often can be difficult to see even other people on the boat when are pretty close to you, especially if wearing darker clothing (as watch crew would be) see their outline more than anything. WW II subs and ships were running blacked out, even on bridge no lights. Of course, moonlight changes visibility, fog level, position on earth, time of night etc.

I believe if the nights were any lighter in TMO Update would be back in situation where can't pull off the attacks and would be far too light for when out on the open ocean, in most cases, such as how stock etc are. A quick fix is to adjust the gamma, where it makes the sky appear light to player, easier to see things at night, but does not lighten the night and alter how the AI operates.
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