Hi Phullbrick,
Quote:
Originally Posted by Phullbrick
Simulations like DW are in niche. The pool of players (and customers) is naturally limited imo. I think it's publicly accepted and known that a significant part of those customers are in EU, and I guess this is why SCS decided a EU release. So why is the packaging inferior to the US release ? For simulations like DW, it is a major critiera imho. I don't know if SCS was in the loop of the content decision but I think for a next release it should be looked very closely.
|
Was not our call. We were paid an upfront royalty to grant exlusive license of DW to a foreign publisher. Packaging, localization, marketing, and media replication (CDs) are all handled with that intrinsic exclusivity.
Do I think BlackBean should have used the community to localize DW?
Yup. We created the localization kit in such a way that ANYONE could have done it. It was well organized in a series of spreadsheets and was extremely clear as to where the localized text needed to be entered. Anyone with a naval (or even military) background could have done a more than competant job on it.
Did they ask us for our opinion?
Nope. They had translators that they worked with in the past and I am assuming that is who did the French translation of DW.
With that said, we were able to get BlackBean hire the same German translator who translated FC and SC, so I think you'll see that the German translation is far more "understandable" and consistent throughout. We appreciate them doing that as we enjoy working with that translator very much.
In a perfect world, I would have liked for SCS to have been a little more involved in the localization process, but with that involvement comes additional cost and as you said it is a "niche" product and we need to be conscious of those types of decisions.
Thanks for your feedback, I appreciate your viewpoints.