Quote:
Originally Posted by kapuhy
Wow. I might look for another way to make AO texture bake in future
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Why don't you bake your AO textures in Mod Tools (i.e. the free version of Autodesk Softimage)?
I started using that program after Jeff's advise. Its texture baking utility features a lot of useful options for customizing the output. They can be a bit confusing at the beginning, but imo they are worth the effort of learning them.
On medium settings, my bakes never missed a single texel even on very minute parts, but I must add that I always unwrap my models manually.