Quote:
Originally Posted by Mister_M
I have checked the original Hull1.obj and Hull1_AO.obj of Kapuhy's model.
- in main model = vt = 2102
- in AO model : vt = 13772
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Wow. I might look for another way to make AO texture bake in future
Through in SH5 Goblin editor, it shows Armora having 69k verts and 28 k tris total while (comparable in size) stock N3SA1 is 27k verts and 11 k tris, so i'd say proportion is similar.
EDIT: btw, Mister_M, if you'd like to make some changes to model in Blender I can send you .blend files so there's less importing/exporting.