Quote:
Originally Posted by sumpis
And then it's strange that the watch can identify a merchant from a warship when I have problem seeing the smokestack at all in the horizon. Destroys the immersion/realism factor completely in that regard. Is it possible to turn off the identifying message?
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Can't they tell the difference by the prop sounds? I think there is a hydrophone mod somewhere which you can put in the academy and get lessons on identifying different types of ships.