re
Kal Maximus, I had an issue with the dreaded Flat Sun, once, so I experimented with the MEP6 FSF. It seamed to work just fine. Funny I had never noticed the Flat Sun before. I think I'm going to remove it, to see if it was a one time issue. I use an AMD Graphics card, by the way. I know nVidia Cards have some issues with the, I believe with the Antiasliasing being too high, giving a Flat Sun, but I'm not aware of that issue with AMD cards. I'll let you know how that works out. Please correct me if I'm wrong here.
As for the Sh3 volumetric clouds&fog v2.2. I haven't had any issues with that mod. I used it in my GWX3 days and really love the added effects it gives. I didn't know it might need adjusting. I don't have a clue on how to do this anyway. So I went experimenting again, applied it via JSGME and it works fine, or to me it seems fine. I think it adds another dimension, a visual dimension, to an already beautiful environmental mod like MEP6. Jerry CA45
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1
|