Write a program to scan all files and remove SHD_ stuff and DynamicShadows controllers and your a long way to slimming down the Game as far as total size.
That would also free up ID's which are a constant threat to Game stability.
One duplicate ID in the wrong place and POOF! CTD!
In a pretty much basic GWX 3 install you have 122,881 ID's.
GWR, not sure which version, has 168,561.
Onealex has 165,635.
Stock SH3 has 82,261.
You have a potential 2,147,483,647 ID's available based on a 32 bit ID.
The odds are slim you'd hit a used ID but it can and has happened MANY times!
Last edited by Jeff-Groves; 11-17-21 at 11:30 AM.
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