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Originally Posted by Mister_M
I wish to import them in SH3 also, if you agree of course.
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Sure, I'm happy to share them
Quote:
Originally Posted by Mister_M
Do you intend to create various "weathered" textures also, that would be great ! (Good pictures here can help you to ofind inspiration : https://www.sixtant.net/2011/artigos...ian-submarines)
And don't forget to do a proper "war re-paint" to remove bright red deck and white upper surfaces... (the funnel too could be repainted in grey).
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Yes and yes. You might have noticed several ships share texture - idea is to use the same base texture for a number of ships, then make several variants of it (black/white, black/buff, grey etc) which could be used for all ships sharing the same base texture file.
Edit: As for "weathered" version: in SH5 "weathering" is done through Ambient Occlusion texture which is not visible in Blender, but will be in place in final imported version.
Quote:
Originally Posted by Mister_M
Oh, by the way, how many triangles for this complete model ?
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28000