Only time I noticed a big difference was using Trav's mod where he really worked over the crew ratings. I think if their injuries took them down to 60% they became zero effective and many shaken or panicked. I noticed having many becoming ineffective loading and repair times were greatly impacted. It was a lil too much IMO, but I did see major differences.
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You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
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