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Old 07-07-06, 06:33 PM   #11
clive bradbury
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Join Date: Jun 2004
Location: stoke-on-trent, UK
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Quote:
Originally Posted by mike_espo
Instead of allocating a key for set depth, as you can only use it rise, why not just use the "S" key to surface?

So then, "D" for dive, "S" for rising and "A" for maintain depth.

It seems it would do the same thing.:hmm:
Actually, you are right, Mike. The main reason I used set_depth was because I am sure I tried 'surface' before but it did not sort out the 'crash dive blues'. However I have just tried it again a couple of times and it does seem to sort it. Don't know what went wrong the first time I tried that approach.

Sorry, boys, ignore the set_depth - some quirk in a mission where 'surface' didn't resolve the crash dive problem misled me. Or maybe I wasn't concentrating after a long day...

Last edited by clive bradbury; 07-07-06 at 06:38 PM.
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