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Old 07-06-06, 02:53 PM   #60
DarkFolle
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Join Date: Jul 2006
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Quote:
Originally Posted by Ducimus
Not only do i think a fully rendered 3d crew is mandantory and not optional, this time, i want to be able to walk from the bow torpedo room, to the stern torpedo room, and see everything in between!
**** right!
*********** **** right!
*********** ****** **** right!
***** u are right!
***** ******* u are right!!!

1 - I want to walk from the Aft Torpedo Room to the Stern Torpedo Room, i want to even walk over my Sub if that's possible when in surface.
And i want I WANT TO SEE THOSE -censored- SAILORS WORKING OUT THE SUB FOR REPAIRS, AND FOR THE EXTERNAL TUBE RELOADING!
I want to see my men repair also the internal boat, when it is damaged, under or over the surface.
I want to see my men eat those bananas, men injured in the boat, the med coming, i want to see the fear in my men when submerged and under attack.
It's a game, always remeber and today we can do incredible things with the graph cards technology! Have u see Call Of Duty 2? it's incredibly involving, makes me feel at least a little of how it was in WW2, and it's not so complicated do that for a subsim..SH3 is nothing more than an improved graph version and corrected game of Aces Of The Deep....AND FIRST OF ALL I WANT THIS DAMN-to Drebbel-i leave alone this one just because we are in 2006 and the game is 2005 and it is incredible they used only pixel shader 1.1 for the water, stupid thing don't u think?-WATER LOOK LIKE WATER NOT LIKE A SWAMP!!

I mean, we are now in 2006, what it needs is only ideas, really true, because we have all the needed to create such an incredible game..i don't care if there are ppl with pc older than their grandma, it's their problem, not mine, not of the creators...we are in 2006 and if u still old a 9600, well man, i think u need to get some fresh air in ur pc...

SH3 looks like it was created in the 1998!

But i'm not talkin only about graph, i want AI competitive, not that **** that i see when a ship spot me, starts only to zig zag until i disappear..i want also a tactical game, the opportunity to be trained in "pack Attacks" when u are in water and there are more than only ur U-boat, and u can with other subs give hell to the British!
And correct Dials, correct speeds, less bugs, an improved multiplayer menu, not that -censored- that i have to refresh every 5 seconds it hurts a lot because first of all this game isn't like cod 2, there aren't many ppl playing it, and so u can't find so many servers, second thing a game can last for hours!! i can't handle every 5 seconds that click....make an auto refresh of 5 second not manual!!!
And the manual! I want 120 pages of manual!!!no! I want 500 pages of manual!!! -Censored-!!! Someone can remember B-17 The Flying Fortress game for 486-Pent I?? Someone of u can remember that damn MANUAL? it was HUGE, HEAVY, and COMPLETELY USEFUL! there were Flying tactics explaining, story confrontations, real historical comments over the problems of the B-17 all over WW2, suggestions...the Manual itself was a training camp for me!!
that's really boring! I can't believe u made a game for non noob ppl that mostly play FPS (and u don't need a manual for a FPS, mostly), and then u leaved the player with only the semi-relevant "Keyboard sheet of Paper"...

oh and congrats to the SH3 team they made [Enter] to launch torpedoes....

ah and i don't care if the game needs 20 giga of space, make 4 DVD Boxset, and i don't even care if it will cost 120 Euro, do u wanna know why? because "when a thing is valuable enough, price is nothing, it's a matter of heart"

i'm sick to see ppl spend 40-60 Euro for a game like NFS, that only has graph, and nothing else! u make this price? well at least MAKE THE GAME AS VALUABLE AS THE PRICE!

I think naval sims are too less considered enough, both by gamers and creators.....baaaaaaah!

Last edited by DarkFolle; 07-07-06 at 08:34 AM.
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