DMC (AUDIO+) Ver 1.a Release
this will be under Downloads / Coldwaters / Sound FX Mods
DMC (AUDIO+) Ver 1.a
For ---{ DotMod.v-0.1d-beta }---
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This Audio Enhancer Mod AIMS to make the English Version of dot mod more on Par with the Russian Audio Version Both on Content & Quality
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1.)------------------Sound changes
this mod adds my NEW Crew Mic voices i made ive tried to get this best the i can with
mic bleeps and voice sounds & what department section is reporting.
added echo to crew voiced were needed so ect in the conn
these cover all original Cold waters submarine sections so torpedoroom , helm ect
audio call out of depth to 3000 ft with pressure creaks at fixed intervals
& for first time this will be on the Russian audio too but only to 2000 ft as my vocal Russians is not brilliant
i could maybe use a voice to text then convert it in to Russian we will see.
Actual rudder helm adjustment noise when the boat turns & then corresponding reset noise when straightening the rudder
Actual Dive planes adjustment noise & the reset noise when leveling off the Dive planes
SubsystemDamaged ----- Also on Russian Version
SubsystemDestroyed -----Also On Russian Version
EmergencySurface
EmergencyDeep
BlowBallast
BallastRecharged
FireTube 1 to 20
weaponloaded 1 to 20
MissileLaunchDetected
MissileWarning
NoSuitableTorpedo --- so ect (No weapons of that caliber remaining)
AboveMaxRange
ToDeepToDeployWeapons
VLSTooDeep
VLSNotReady
VLSTooFast
FireVLS
FireAntiAirMissile
AntiAirMissileReloading
AntiAirMissileReloaded
AntiAirMissileNoAmmo
RaiseMast0=Up scope
LowerMast0=Down scope
RaiseMast1=Raise the ESM mast
LowerMast1=Lower the ESM mast
RaiseMast2=Raise the RADAR mast
LowerMast2=Lower the RADAR mast
TowedArrayOn
TowedArrayOff
CommandoDeployed
LandStrikeComplete
RunSilentOn
RunSilentOff
New Fire & Flooding Sfx for Control Room --
so when the Conn takes fire or Flooding Damage you can hear it
SubsystemDamagedDIESEL
SubsystemRepairedDIESEL
SubsystemDestroyedDIESEL
FLOODINGDIESEL
DCPARTYDIESEL
GunsFireAtWill
GunsOnHold
GunsLowSolution
GunsNoAmmo
GunsBadRange
RBUFireAtWill
RBUOnHold
RBUNoAmmo
FireSunray
SunrayReady
DeployChaff
ChaffReady
2.)--------Installing
this mod requires ( DotMod.v-0.1d-beta ) to be installed first
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-----------------I RECOMMEND USING 7 Zip for the ZIP extractor -----------------------
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3.) simple put the -- DMC (AUDIO+) Ver 1.a -- folder in to the MODS folder so :
once you have downloaded it ---UNZIP IT THEN put the Contents of the ZIP in to the
MODS folder
this is were your cold waters EXE file is Easy way is to RIGHT CLICK on your cold
waters icon with mouse the go to Open file location
when this is done copy the Contents of the ZIP folder so ---DMC (AUDIO+) Ver 1.a ---
into the MODS folder then Enable with JSGME
so it should look like this :
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DotMod
DMC (AUDIO+) Ver 1.a
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Then Launch Cold Water as Normal
if its worked at the bottom of your screen once it launched it should say
DMC (AUDIO+) Ver 1.a Script Version: Ect
4.)-------Help
any problems just message me on Subsim
Steel Shark
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"History is Written by the Victors."
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