Quote:
Originally Posted by Safe-Keeper
GreyWolves all the way. The only problem I have with it is that you can fire a torpedo at a target at point-blank range (much less than 500 metres) and still have it detonate, making it ridiculously easy to torpedo lone merchants.
But enaceo is right, it's best to try them both.
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The minimum arming distance for torpedoes is 250 mts, as in the stock game,and for what I've read also for real life torpedoes of that time.
from
www.uboataces.com :
Quote:
There was also a safety device which armed the pistol only after a minimum run of 250 meters. For this, a small propeller was fitted to the nose of the torpedo. As it moved forward, rushing water would spin the propeller until it wound shut, arming the pistol.
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