Quote:
Originally Posted by Venatore
I look at my files and this is what I've download from their mirror site:
TGW11a-1 174,563 kB
TGW 11a-2 175,098 KB
TGW 11a-3 175,098 KB
TGW 11a-4 174,956KB and
TGW exe 535KB
Now I can see that the mirror file sizes don't match the FAQ sizes. I was looking so forward to having my game like most peoples, but this is a nightmare!. The FAQ also says:
you'll need to re-download the corrupted piece(s).
at 40.0kb, I doubt it! and to re-download this entire package is just to extreme for my little set up, and please don't tell me to up grade to broadband ( can't afford it )
These are all the errors:
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Movie s\BackGrnd\Back1.bik
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Subma rine\NSS_Uboat2B\NSS_Uboat2B.cam
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Subma rine\NSS_Uboat7c41\NSS_Uboat7c41.cam
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Subma rine\NSS_Uboat9b4\NSS_Uboat9b4.cam
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Zone. cfg
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Air\E nglishNames.cfg
C:\ProgramFiles\Ubisoft\SilentHunterIII\data\Air\G ermanNames.cfg
and the list just keeps on going!
I don't know what to do?
|
The first thing is that you are comparing kilobytes to bytes (the FAQ specifically says *byte* sizes). Compare bytes to bytes and you'll get a better "quick" indication of possible corruption. Simply right-click a file and select "Properties"; the size in bytes will then appear.
The second thing is it appears that you're not using a download manager. On dialup, this is pretty much essential.
Unfortunately, the longer you are exposed to file downloading the more likely the file will get corrupt. If you are on time based, or limit based dialup plans, even moreso. I know someone here who I think was pulling his hair out trying to get the bigger mods like NYGM and GW to work, before finding out that the problem was a constraint imposed by his ISP. Nothing anybody else can do about that.
Both download sites are "trusted" and have 100% verified files. I regularly run checksum comparisons against the source files in addition to regularly d/l and re-testing on my machine.
From looking at the error messages you posted, it looks like TGW11a-2.bin is the corrupted file.
Your options:
-redownload TGW11a-2.bin
-contact Neal Stevens, make a donation to Subsim, and have GW1.1a posted out to you on DVD.
-hope that a kind hearted Australian reads your plight and sends it to you on DVD/CD. EDIT: Could this already be the case?
I'd also say upgrade to broadband, but you seem pretty much against that (it's really not that much more expensive than dialup if you shop around).
It's boils down to simply being that 670mb of files and dialup do not go well together. Short of a) stripping out 90% of GW or b) splitting the source d/l files into sizes no more than 4mb, there's no easy, foolproof solution to d/l via dialup.
I know this isn't what you want to hear.