06-14-21, 01:09 PM
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#4
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Admiral 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0
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Quote:
Originally Posted by Bubblehead1980
Thanks, really was an exciting action and nice to stay busy in 1945 since targets are more difficult to find by this point. I agree about the historical part, which is why I completely revamped the task force layers in the campaign. Very few "random" warships generated and those that are are more in line with history far as composition route etc. Majority of warship encounters are now based upon historical movements, within parameters and limitations of sim of course. ULTRAS are provided when historically appropriate to provide player some alert. Player may happen to be at right place and right time to intercept. This cuts down on unrealistic warship encounters and means it you get a shot at a fleet carrier or a BB (once in a lifetime thing) then make sure do not mess it up lol. Also, provides that element of frustration and disappointment sub skippers and crews often encountered when they finally found choice targets and something went wrong...from torpedo malfunctions to target moving at high speed zigged at the last minute ruining the shot and sub in most cases would not be able to end around a BB/CA moving at high speed.
Also fun is receiving an ULTRA about an enemy submarines(as several did during war) and trying to locate it and get into position for attack, quite challenging usually, especially now that AI subs fire torpedoes.
My custom mods I refer to are primarily the campaign overhaul and ship packs for TMO, all part for my forthcoming upgrade for TMO 2.5. Many of my mods uploaded to subsim are including...torpedo update, depth charge mods, better hunters etc.
Name wise... I am undecided on name for my mod. I do not own TMO, Ducimus created it and he is no longer active in community so unable to reach him and thus would not call it TMO 2.6 or anything. Unless come up with some catchy name lol may keep it simple and call it Update for TMO 2.5 etc.
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Ahoy, Bubblehead1980...
How about TMO 2.5: Bubblehead revamp/remix... just a thought... with a read me included that gives info on what's been reworked/revamped to have bettered it, with a nod to the original creator of it.
Just a thought...
M. M.
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