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Old 05-08-21, 04:01 PM   #7
Polak2
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Join Date: May 2005
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That texture belongs to su-27-g.j3d. I think what you trying to do is to force new model from Blender (btw what is that model?) to "wear " that texture. That would be rather hard cause you need to assign in Blender each part of your model to exact or rather "right" area on the texture. It would be easier just to unwrap the model and make new texture.
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