Quote:
Originally Posted by Jeff-Groves
I think the dark color on the scopes may be a light placement as the UV's were not touched so the 3D objects use the exact same textures.
A way to check the lighting is to change the color of them to see where they are directed.
I'd need a map or something to show where the Guys need moved to.
That's not a big deal to do.
Not sure how to move one from one quarter to another.

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Okay great, I will try to map it out.