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Old 04-27-21, 01:14 PM   #11
Jeff-Groves
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Quote:
Originally Posted by Compans57 View Post
A captain's office in port and the welcoming committee I mentioned.
Way back in 2013 some of this was brought up.
One problem was the 'Walking a tight rope' when leaving the bunker.
You can see it here.
https://www.subsim.com/radioroom/sho...9&postcount=70

Given all the 3D models one can not see in a stock bunker?
A room could be modded into an office or?
My preferred choice would be a Bar!
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