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Old 04-26-21, 12:27 PM   #1
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,356
Downloads: 78
Uploads: 61


gear Question about rudders (for modders, and not)

Hi everyone!

I'm trying to mod a ship with 3 rudders, as in this scheme:



I've fixed the 3D models, placed them into .dat file, and linked the "rudders" option into sim file.

After a first test, under water i can see:



Central and left rudders are working. Right one, no.
I've verifyed the sim file. It was ok.
Rudders' array order was [1]Central, [2]Left, [3]Right, [4]empty
I've modified ther order, for try. Next test:


(Sorry for the strange shape )

This time, array order was [1]Right, [2]Left, [3]Central, [4]empty
Well, it appear that only first 2 rudders in numeric order are working ingame.
To delete the empty array doesn't change anithing.

So the question is, can i have more than 2 rudders working, or should i "animate" only the central one and leave the others static, or i should delete them at all? (Historically talking, they were accurate)...


Best regards,
Vd
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