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Old 04-16-21, 10:42 AM   #12
Fifi
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Quote:
Originally Posted by FUBAR295 View Post
Found this thread talking about the issue, you may have already read it.

https://www.subsim.com/radioroom/showthread.php?t=84441

The slowing down according the Beery is the lead merchant that the convoy is tied to for speed control is damaged, the rest of the convoy slows also. It appears to be hard coded.

An idea for a mod may be to make a damage proof, unsinkable lead ship, possibly made transparent or invisible in some way or have the torpedoes go through the lead ship without any damage. Then the convoy at least would not slow.

Good hunting,
FUBAR295
Yes, known issue when you hit and sink the leader ship, but what I’m looking for is for lonely ships not convoys.

When a convoy is under attack, it could be normal they all slow down (ie 9knots to 5/6 knots) to let the escorts doing their job...

For lonely ships (or when they are 2) it’s not normal in my opinion, because without escort they become too easy targets.
Normal behavior in this case would be to accelerate full speed and escape, trying to distance the U-Boat (day time U-Boats attacks were submerged and quite easy to overrun once spotted)
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