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Old 04-01-21, 11:13 AM   #4
derstosstrupp
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Quote:
Originally Posted by Compans57 View Post
Thankyou!

I'm not so bothered about attack once the targets are sighted. More gathering information at long range to determine the course of the target once picked up on the hydrophone. How do you do this (as well as determining how many kilometres away the target is) without all the 4 bearings calculations? At present, with symbols on it's fairly easy to place a mark on each sucessive hydrophone point and get a good idea of heading.

Thanks for the information.
You basically do what the real guys did, surface and turn toward the bearing at high speed and watch for mast tips and smoke. It just doesn’t make any sense to try to figure out the course prior to spotting it, because once you spot it, you have way more (and better) information visually. Now, I can understand the concern about possibly missing it, and knowing the course would help intercept it most definitely. So I would say, at best, turn toward it underwater and ascertain the bearing change, and then estimate an intercept course based on how quickly the bearing is changing. You will very seldom miss the mark doing this.

It was much more common to spot something before it was heard on hydrophones, it works backwards in games than in reality. Convoys possibly could be heard from further out, but single ship traffic was certainly spotted before it could be heard on hydrophones. Smoke and the tips of masts could be spotted almost 30 km away in real life.
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