Love it!
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Originally Posted by Usurpator
Hello everyone!
This week I've continued working on the U-boat's new compartments, focusing on UV mapping and preparing for texturing.
The engine room, crew accommodation compartment and the galley are now unwrapped. Koji is modeling new merchant ships. Axel is working on the netcode. Here are some work in progress screenshots of the engine room and the crew accommodation area with a basic texture applied.

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You know the way your doing this , your work is absolutely One of a Kind!! Absolutely awesome.
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A Submarine Simulation should "simulate" Historical Reality as best as possible! No Excuse, because whatsoever your trying to simulate, is documented..somewhere!
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