Just a quick update for you guys.
I've finished the wireguided torpedo template that has all the features universal to all the torpedoes and is at this point bug-free in all my testing so far...
So now I have to add the master interface controls and features that are unique to each WG torpedo, do the wakehomers, the final edit to the database, and update some AI features, and we'll be ready for some playtesting.
Cheers,
David