Quote:
Originally Posted by vickers03
Update 12.3.21
All Interiors updated for FOTRSU 1.39
Performance
- much better performance by simplifying models without losing quality.
- New lighting system for brass and metal objects so they dont need a lightmap anymore and freeing up ressources.
Interior
- new effects library interior_damage.dat added.
- Broken glass effect restored
- Electrical fires leave burn marks
- Flooding visible to some extend
- Boats with bad or no air condition (Narwhal, SClass) will get condensed water everywhere when diving
- added real 3d pointers to depth gauges showing periscope depth, crash dive depth and official test depth of the actual boat.
- more clickable objects (Radar/Sonar, map table objects from original FOTRSU
- new interior SClass forward battery and forward torpedo.
- Ship sunk count on Torpedo doors (SClass) or in the Wardroom (Fleetboats), check folder extra mods and activate with JSGME

https://www.subsim.com/radioroom/dow...o=file&id=5593
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Bravo! Bravo!!
Would this work with TMO? Looks amazing!!
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