Sorry if those are mentioned before, after reading 2 pages i assumed 8 pages will take forever to read.
NOT BOUND TO SINGLE NATION.
PLease please and please let multiple nations available to be choosen by player. I want to play as japan and throw some oxygen torpedoes on yanks! If all the world is playable then it will be a true masterpiece for i will jump on my IX and head for philipines!!! (By this way more historical missions will be available like carrying uranium to japan with an IX)
CREW MANAGEMENT.
It would be nice to see Panic factor added. Damage control parties should be more flexible and could be dividable. (mentioned before) these are essential. And if its gonna be realistic, food supply factor must be added. Fuel is not the only limit in a sub. Also i agree the idea that offers not to bother each and every crew i shall place to their stations. It must be done by a petty officer or something. ship medic must be made a more needed charecter(diseases, lice).
*Damage situations should be improved: Flooding must be visually animated to see show the player its severity. In crew management screen players should be able to see flooding level and Maybe a compartment must be able to be closed to control flooding etc. Damage control teams must be represented (preferely animated) on the submarine map, which compartment they are in and how many people are working with pumps, and how many are struggling with repairs etc.
MORE ANIMATIONS.
*For eye candy is important for the most of the people playing this game, i suggest More animationssss.. i want to see my crew taking in the gigantic torpedo from outside to inside, i want to see them with my own eyes! I want to see minor repairs on the deck while patrol goes on sea animated, and most importantly, it must take some time to man the deck gun, or to go up in bridge or to clear the bridge... Its almost done instantaneously in SH3.
*For exterior(3D) animations as stated above, in addition to that i prefer to see lots of 2D animations on the submarine map, (Crew management screen) people are doing their jobs, maintanances, eating meals, cleaning, repairing, sleeping... struggling with damages (when flooding) climbing to the bridge or manning the deck gun one by one (removing the taps from weapons) carrying ammunition from below to the deck etc. It will be fabilous to see them that way as it will give you the feeling "There are living people in this boat" Actually this feeling of "commanding a living structure" will change things a lot. Since they are 2D, i belive they are much more easier and quicker to create.
FULLY AVAILABLE INTERIOR.
Players should be able to move in the entire boat. To see people in action. See damage & flooding in place.
WIDE VARIETY OF OPTIONS.
Please improve the relism settings, add more and more options to the players, also i still insist that players should be given an option to play more "hollywood style". Give them the option to choose "historical timeline" or "hollywood style" in the options screen(at the start of a new campaign) . Shortly, in hollywood style, Increase the variety of upgrades. Let them to choose their ammunition for flak, replace torpedoes for mines for mining missions. The ability to remove deck-gun for room for additional batteries? Experimental weapons (YES) and equipment

awards for most extraordinary succeses. YEA! There has to be a way to get those new babies before its time!!!
*There must be better ways of spending renowns. Create ultimate desires to strive for! Nothing is out of reach in SH3! Air strike calls? Air supplies? (Ok dont laugh but why not in a hollywood style game?)
*Let players to spend some time between patrols, put a nightclub in base, let commanders to have some choices to increase their crews morale in a limited time in a wide range of options spending Renown/prestige points on some activites for motivation. (morale factor must be a parameter a captain is worried about)
DONT LEAVE ME ALONE.
More of War news, (especially back in base as well as radio messages) i want to feel that there is a living world around me.
*Harbour traffic, welcome parties, (we shouldnt be needing a mod for these

)
*Wolfpacs!! (Yea i know its been mentioned before so i wont again)
*Dynamic campaign that will make you go again again!!
*instant coming ops. during patrols (i know its been covered.)
*Make "transfers" tricky. It should have a backdraw as well as its benefits. Loose some crew? Costs renowns? better nightclubs at base? Anyway what renowns are for?
*I still insist on to have an effect on the course of history. (I have mentioned it in some of my posts before) "Do I have an effect on the course of War?" Player must be given the chance to be able to change the course of history. The most important lack of SH3 is the "Player is striving for his success in a war that is already lost" (Make it optional if you wish for those who are against this feature) Besides, We all know that Donitz have briefed his Uboat captains personally after their patrols. So U-boat captains did know what was going on in the big picture.
Thanx for the patiance fellas