Quote:
Originally Posted by Drebbel
Wouldn't it be a great gift for the community if GW and NYGM would stop the competition and team up to have some kind of merge.
But these big modding "companies" probably not going to do that, they became as rigid and unflexible as UbiSoft, too many people afraid for their job, and looking at their love baby through pink glasses :p
|
Drebbel,
I'm afraid that I have to disagree with both your statements because since there are differences in the philosophy and features between the two big modpacks (and this will probably become more evident in the future), a merge would have to sacrifice some features of each. Why deprive this from the community?
For your unflexibility point, I don't really think that there is a comparison between a software company and a company of friends. I mean, I understand the flexibility that one experienced modder can offer
to his own personal game, merging 50 different mods, solving out conflicts and deciding on features, in order to get his game running exactly right. But I think both NYGM and GW are listening very closely and supporting their users in an efficient manner, since they know how to deal with their issues. The alternative to this (and I'm having in mind the new / returning player to SHIII) would be a mess of hundreds of combinations of mods with no support / updates and of possibly questionable integration quality. And also that would not be feasible since one man cannot do this alone
There's nothing wrong with having two major mods for this great game (and a handful of independent modding gurus that dare to go where no-one has gone before). It's just the natural way of things going forward.