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Old 06-28-06, 10:01 PM   #30
U-Bones
Grey Wolf
 
Join Date: Mar 2005
Location: Treading Water
Posts: 847
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Quote:
Originally Posted by Gammel
Greetings U-Bones!

For me the "i´ll be death soon situation" always happens when they´re going active.
2 of those pingers and i´m doomed for sure.

With losetime set to 2 sec i´m much more happy.

You´re right with the speed factor, guess i´ll go back to 15 or 16 like you.
But somewhere i´ve read passive sonar in ww2 was useless when moving more than 12 kts, so maybe it´s just what is was like...

I´ll do further tweaking ´till i found a setup that fits my personal needs and just for the fun of doing it...



Don´t know it was noticable that hard in vanilla game, but i have now a huge difference in running 3 knots with and without silent running.
I like that, and i really hate to clicking the boat to 1 knot.
The worst thing here is the chief telling me (in german) "Actual speed=0 knots)
Not an option for me, pressing z is much more satisfying.
Chief:"Aye sir, silent running"
much much better
Aye I have ahead slow set to .15 about 1.5 kt submerged - mucho better

Agree 12kt should be too noisy for them to easily hear us, but at speed factor +1 they just start chuggin on by and never wanna play It sucks to have to wave your periscope at them in 505

I havn't really started playing with sonar - passive is killing me well enough lol.
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