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Old 02-22-21, 03:47 PM   #21
Belmondo
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Join Date: Aug 2008
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Quote:
Originally Posted by Subtype Zero View Post
Are you referring to the brightness of the reflection? If so, there may be a few variables in scene.dat that you might try.

More specifically, open scene.dat with Silent 3ditor and navigate to Node 9: EnvData. Look for ReflIntensity ad ReflBias. You might also try messing around with FresnelCoef, but I am not sure what altering this value does in regard to reflections.

Good luck! Keep us posted!
Hello, this is about the brightness and size of the moon's reflection at full moon when it is close to the horizon I would like something like this
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Last edited by Belmondo; 02-22-21 at 04:19 PM.
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