Quote:
Originally Posted by Subtype Zero
Are you referring to the brightness of the reflection? If so, there may be a few variables in scene.dat that you might try.
More specifically, open scene.dat with Silent 3ditor and navigate to Node 9: EnvData. Look for ReflIntensity ad ReflBias. You might also try messing around with FresnelCoef, but I am not sure what altering this value does in regard to reflections.
Good luck! Keep us posted!
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Hello, this is about the brightness and size of the moon's reflection at full moon when it is close to the horizon I would like something like this