Thread: Sh3 vs OM
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Old 02-05-21, 07:29 AM   #2
Sonicfire1981
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Funny you ask this, as I wanted to make a list myself. First off, I think you don't want to compare a modded SH4 with an unmodded SH3. of course, SH4 looks better than SH3, but when modded - not by that much. there are other differences as well, and maybe we can make a bit of a list as a joint efford.
As almost everything can be modded into / on top of everything, I'd try to focus on single-mod / optional mod- installations.

So you want to drive a U Boat?

*SH3 + GWX*
Grey wolves expansion is the most famous mod for SH3, so famous that it is often used interchangeably / silently asumed that by "SH3" you mean GWX.
+ Tons new ships, units, etc.
+ updated mechanics to make the game more realistic
+ Improved crew management, so that you still have to deal with fatigue, but it's less tedious
+ Cool U-Jagd-tools, RAOBF, Chronometer etc. once you get the hang of it, you don't want to miss them
+ *HARDER ESCORTS* - in GWX its a lot tougher to survive, let alone amass tonnage
+ working snorkel
- Old. I think the last version was made 2012.

*SH3 + LSH*
Living silent hunter just recently had a new version (2020) released, meaning it's still actively being worked on. When it comes to quality, it's certainly at least on par with GWX.
+ Tons of new ships etc. let me point to working water-locks at the Kaiser Willhelm Kanal, complete with flag-signals. going through there with open eyes will also reward you with eyecandy.
+ lots of harbour traffic, radio messages; the world of "living" silent hunter delivers the impression, that it is indeed - a living world, not just the stage for you shooting torps.
- Ujagd tools, RAOBF also implemented, but buggy, unfortunately.
+ optionally no crew fatigue
+ working snorkel
+ Still in active development.

*SH4 + Dark Waters*
I chose this one over Ops Monsoon + OMEGU as it's:
+ still in active development
+ acurate U-Jagd tools (as far as I know)
- snorkel will service the diesels but CO2 will still build up
+ Crew management from SH4 - already divided in shifts, will work and sleep automatically
- all crew members have attributes, mechanic skill, electric skill etc. this is stock-SH4 and too much, IMHO (can remove this bullet in case too many from the community disagree)

*SH5 & wolves of steel*
+ real navigation built in (it's great, immersive and not at all complicated)
+ great tools & lots of scripts (navigating harbours, position keeping etc.
- game wants you to run around the boat talking to people like a first-person-rpg. not everyones cup of tea.
- only Type VII boats available.


okay, enough for a first draft, I will gladly update this once more feedback pours in.
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