Quote:
Originally Posted by kapuhy
As far as model changes go, not much: most visible changes were reserve depth charges stored on upper deck, additional lifeboat and some liferafts and crow's nest on the mast.
Most important change that can't be done without changing gr2 model is that Hedgehog was fitted between two front main guns, and current Evarts/Buckley models only have two weapon nodes on the bow, meaning you can have two guns or gun and a hedgehog. That said, considering Evarts/Buckley models will have to updated anyway to get rid of this bug, we can use the opportunity to update weapon nodes as well.
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Thank you kapuhy
The changes you have described are are relatively easy.
Once you know which Gr2-Editor version to use, bones-cloning/editing is quite straightforward.
Cosmetic stuff absent from the stock unit can be added to the British version as equipment. Likewise, stuff that needs to be removed, can be separated from the stock model and made into external equipment only used on the US version of the ship.
Keep in mind that equipment can be "nested". In other words, we can have equipment bones linked to an equipment. As far as the "external" bone is correctly named/numbered, it will work as any other equipment bone (tested in SHIII but it should work in SH5 too). This is useful for armament platforms which might have different layouts in Captain-class than in the Evarts/Buckley-class.